Box2DFun Mac OS

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Box2D C++ tutorials - Setting up (Mac OSX)

It emulates 286 and 386 processors in real and protected modes. It supports a variety of video modes which are characteristic in this operating system, like Hercules, EGA, VGA, and VESA, among others. Per our OS support policy, we will maintain support for Box on the two latest versions of Mac OS X. To continue to enjoy Box support, please be sure you're on a supported OS, either OS X 10.14 or OS X 10.13, after this EOL date. Following the EOL date, users will be able to access these applications on OS X 10.12, but will be entirely. Inscape (‎‎‎‎) mac os.

Last edited: July 14 2013
Chinese version ->中文
  • Things to consider: I have Mac OS catalina (latest version as of one month ago), and windows 10 on the internal ssd, I installed the first beta of big sur on an external ssd, but then I wiped the ssd and installed catalina on it, because I wanted to use my external drive for work related stuff. The chime that came back with big sur was still.
  • The software is built for the Mac Operating System, which works on all the latest edition of Mac OS. Mac users can upload the MBOX file to the software panel using either of the options, Add File.

Building the testbed (Mac OSX)

Mac

Let's look at the process of setting up the default 'testbed'which is part of the Box2d source code base. The testbed is a veryuseful tool which contains examples of various features which you caninteract with using the mouse, adjust parameters, pause and step thesimulation etc.
The simplest way to build the Box2D library is to use the cmake filewhich is included in the source code download. For this you will need the cmake tool,which you can download from here, andXCode which you can download from Apple's developer site(developer.apple.com)after you have registered. When installing cmake be sure to choose the 'Install command line links'option so you can use the tool in a terminal. Since we'll be using cmake, all we really needfor compiling is the gcc compiler itself, but apparently it is notdistributed as a single tool so you'll need to get the whole XCode package(somebody let me know if I'm wrong about that). XCode is also available on the Snow Leopard DVD if you have one.
After installing XCode and cmake, download the Box2D source code archive from here.The rest of theprocess is the same as for linux:

Box2dfun Mac Os 11

After this you should see that some new folders have been created, oneof which is 'Testbed' and this in turn contains an executable filecalled 'Testbed', so the app can be started like this:You should see the testbed window showing like this:
Select from the drop-down list in the top right to try out the teststhat are currently in the testbed. We will be adding our own items intothis list later on.
Mac

Let's look at the process of setting up the default 'testbed'which is part of the Box2d source code base. The testbed is a veryuseful tool which contains examples of various features which you caninteract with using the mouse, adjust parameters, pause and step thesimulation etc.
The simplest way to build the Box2D library is to use the cmake filewhich is included in the source code download. For this you will need the cmake tool,which you can download from here, andXCode which you can download from Apple's developer site(developer.apple.com)after you have registered. When installing cmake be sure to choose the 'Install command line links'option so you can use the tool in a terminal. Since we'll be using cmake, all we really needfor compiling is the gcc compiler itself, but apparently it is notdistributed as a single tool so you'll need to get the whole XCode package(somebody let me know if I'm wrong about that). XCode is also available on the Snow Leopard DVD if you have one.
After installing XCode and cmake, download the Box2D source code archive from here.The rest of theprocess is the same as for linux:

Box2dfun Mac Os 11

After this you should see that some new folders have been created, oneof which is 'Testbed' and this in turn contains an executable filecalled 'Testbed', so the app can be started like this:You should see the testbed window showing like this:
Select from the drop-down list in the top right to try out the teststhat are currently in the testbed. We will be adding our own items intothis list later on.

Testbed features


Apart from the obvious features visible in the right hand controlpanel, the testbed also allows you to:
  • Move the view around - arrow keys or drag with right mousebutton
  • Zoom the view - z,x keys
  • Grab objects in the scene - left mouse button
  • Launch a bomb into the scene from a random location - space bar
  • Launch a bullet into the scene - drag left mouse button whileholding shift, then let go
Depending on which test you view, you can sometimes use the keyboard tointeract with the scene too. We will make use of the mouse and keyboardinteractions in these tutorials.

Box2dfun Mac Os X






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